What better way to celebrate my first half-century than this:
Terrain is like Cynoscephalae, except with two large low hills and nowt else. I chose and set up the armies, going for symmetrical deployments to give a good old-fashioned infantry grudge match. This will count towards the campaign, but in order to make a large game out of it I doubled the army sizes. This will keep them in proportion so that I can work out what happens afterwards. There are enough commands for up to six players per side, although that many people might be a tight squeeze. Lubrication of the beery kind should help.
I wanted to put on a large game for my long-standing gaming friends and ancients players, and this seemed like a good excuse. I have found by experience that a very large game needs to be set up in advance; that way everyone can just muck in. Sharp-eyed observers may be able to see the various casualty markers dotted around the battlefield behind their respective units; I want to use my handmade casualty dials to keep the game as clutter-free as possible.
To be honest, I don't care who wins!
1754 Conquest - Last week, I received my copy of 1754 by Academy Games. Basically the FIW at one level of detail greater than Risk. It uses the same card-driven play and r...
3 hours ago